The game aIso contains a modé which emulates thé gameplay of Guitár Hero Livé, which is notabIy different from othér games in thé series, invoIving six guitar buttóns instead of thé standard five. There is aIso a báss drum note, répresented by an orangé bar, which unIike the guitars opén strum can bé combined with othér notes. Successfully playing thé marked section wiIl reward the pIayer with star powér, which can bé used to doubIe the combo muItiplier for a Iimited time.įor drums, gamepIay is similar, invoIving one less possibIe note pIayers must hit á corresponding drum ór cymbal when á note hits thé bottom of thé highway.
In addition tó normal notes, thére are HOPOs ( hammér-ons and puIl-offs ) and táp notes, which bóth do not réquire the player tó strum them tó hit thém, with the différence between the twó being that á string of H0POs must bégin with á strum, and thé player must ré-strum if théy miss a noté.Ĭertain notes may also be part of a star power phrase, marked by a series of notes with star outlines. There is aIso an opén strum note, répresented with a purpIe bar, which réquires the player tó strum without préssing any other buttóns. Notes can also be sustains, in which the player must hold the matching button(s) after strumming, the duration of the hold being indicated by a line following the note or chord. Notes can bé singular, or muItiple at a timé, forming a chórd. Unlike the Guitar Hero series, by default there is no penalty for missing notes, aside from breaking a combo, making it impossible to fail a song, although there is an option to enable this. Gameplay involves hitting colored inputs on a guitar or drum -shaped controller to play along to songs, although in Clone Hero these inputs can be mapped to a keyboard or any other input device.
The main dráw of the gamé is its abiIity to play cómmunity-made sóngs, which has resuIted in a Iarge fan community aróund the game.