Built on Unreal Engine 4, this was Yager's first exploration into free-to-play gaming. The team then reorganized itself and developed Dreadnought. The success was supposed to be followed by Dead Island 2, which unfortunately never saw the light of day due to publisher conflict. The third person shooter was nominated for Best Gaming Moment and Best Shooter at the Golden Joystick Awards, and won Best Narrative and Cinematography at the Inside Gaming Awards 2012. What followed the launch of Spec Ops: The Line was a string of awards and critical acclaim for a title that gamers still enjoy today. "The Cycle is a Battle Royale title that allows gamers to team up, to go it alone, and to explore a new world on their own terms." Joakim Ohlander It was the first time we'd used a proprietary engine - we used Unreal Engine 3 - doing AAA game title development." "The second was Spec Ops: The Line, which is probably one of our most well-known titles.
Using its own engine, it was launched on Xbox and PC in 2003 and started us off down the road of game development," says Ohlander. In a recent online seminar hosted by games:net berlinbrandenburg, Sebastian Baehr, head of AWS Game Tech DACH, hosted Joakim Ohlander, technical director at Yager, to unpack how the company uses AWS technologies to make its game publishing ambitions a reality. In 2012, the studio walked away with six awards at the German Game Developer Awards for Spec Ops: The Line, and in 2020, it landed the title of Best Studio in the German Computer Game Awards. Yager has managed to rise above the competitive noise with titles such as Spec Ops: The Line, Dreadnought and its recently released The Cycle. Recommended: Initial Size = 16000, Maximum Size = 20000.Founded in 1999 by five friends - Uwe Bennecke, Roman Golka, Philipp Schellbach, Timo Ullmann, and Mathias Wiese - Yager is the German poster child of indie gaming.
Right-click the Windows logo in the bottom left corner.Some players have reported changing this setting helped their game run normally. Click options and set to high performance.Browse for Program Files (x86) > Call of Duty Modern Warfare.Scroll to the bottom and click Graphics Settings.Set the game and game launcher to run as high-performance apps.īy doing this, you’ll let your computer know to use less CPU and more GPU on the game. Find the “Reinstall Shader” option and hit it.Ħ.If none of those seem to work, try reinstalling the shader pack in the game. Set Texture Filtering - Quality to High Performance.Set Antialiasing - Transparency to Off.Go to program settings and select Call of Duty Modern Warfare.Right-click on the desktop and open the NVidia Control Panel.You can change some of the settings around with your computer graphics to get the game to run faster. Change NVidia Settings to reduce the load on CPU
Delete all the files in the DXCache and GLCache folders.Ĥ.Go back one step to the AppData folder.Type %appdata% to open the AppData > Roaming folder.Check DirectX Shader Cache and run the cleanup.Hit the Windows Button and type “Disk Cleanup” and open the Disk Cleanup app.Select all the files inside and delete them.Go inside the NVidia Corporation folder, then inside NV_Cache.Delete the Blizzard Entertainment folder.Type %programdata% to open the ProgramData folder.Hit the Windows Button+R to open the Run menu.Clearing these might allow the game to run smoother. The files in your game cache may be taking up too much space. Right-click it, and set priority to normal.While the game is running hit Ctrl+Alt+Delete.Make sure the game is set to normal priority to ensure smoother running. Your CPU might be allocating too many resources to the game, causing it to crash. Under “When I Launch a Game” set to Close Completely.For even better performance, go to general settings.Since most computers will run the game on DirectX 12 by default, you might want to try this quick tip. Force the game to run on DirectX 11įor whatever reason, it seems like Warzone runs better on DirectX 11 than DirectX 12. CoD Warzone Crash Fix - All suggested solutions 1.